Resume

Adnan HussainLos Angeles, CA USAE-mail: adnanmg@hotmail.comEmployment ExperienceSony Pictures Imageworks (Culver City, CA) (Feb. 2011-current)Senior Cloth and Hair TD on "Smurfs" and "Arthur Christmas.".Ingenuity Engine (Hollywood, CA) (Sep. 2010-Mar. 2011)Generalist TD on VFX for commercials, music videos and a feature film.Mad Guru (Los Angeles, CA) (Sep. 2007-current)Directed/Created the short film "Gul" (flower).Sony Pictures Imageworks (Culver City, CA) (Oct. 2005-Sep. 2007)Senior Cloth and Hair TD on "Beowulf."With another TD, lay the groundwork for the pipeline through R&D in panel cloth,object cloth, old pipelines to create modular approach to maximize reuse ofassets and procedural costume builds based on user created assets. Layeredcostumes, draping of large volumes of cloth, ideal initial states, etc Builtcloth models, rigged many costumes, created hair for 2 characters, trainedjunior artists, shot work, debugged scenes, created custom fixes for one offshots.Walt Disney FeatureAnimation (Burbank, CA) (Oct. 2004-Sept. 2005)Look Dev TD on "Meetthe Robinsons." Hair and material creation for characters.Sony Pictures Imageworks (Culver City, CA) (Apr. 2003-Oct. 2004)Hair TD on Wes Craven's "Cursed."Hair R&D (rigged hair, custom techniques for transformationscene, Look Dev (combing), dynamics. Handled the entire show's digital hairneeds for both hair covered hero characters.3D Bob Productions(Burbank, CA) (Apr. 2002-Apr. 2003)Lead Rigging TD. Rigged herocharacters with muscles. Scripts/R&D lighting and cloth. Modelled realistichuman characters. Did hair and pipeline work.Encore Hollywood (Hollywood, CA) (Jun. 2001-Nov. 2001)Textures, lighting, animation, matchmoving, compositing and some camera matching for many effects shots in the live action series "The Invisible Man."Digital Dimension (North Hollywood, CA) (Jan.-May. 2001)Modelling, textures, lighting, animation, compositing and some camera matching for numerous effects shots in the live action Feature Film 'Driven'.Digital Sculpture(Columbus, OH) (Nov. 2000)Rigged and animated two and a half minutes of character animation.OC Incorporated(Orlando FL) (1998)3D Modeling, Textures and Animation for Navy Technical TrainingEducationBFA in Computer Art SavannahCollege of Art and Design (Cum Laude)Awards/RecognitionFeatured at the Orlando Art MuseumJune White Scholarship for an Animation in the International Competition for Student Artists.Additional SkillsVictor Ramirez: Assassin (Currently in Post)Production Designer on Live Action Short Film Directed by Ravi Kapoor (May 2009)Movie Posters for FilmakaSoftware ExperienceMaya (including Maya Cloth), 3D Studio MAX (various plugins and scripting), Sony proprietary cloth and hair tools and lighting package, Disney proprietary Hair and 3D Paint tools, Renderman, Photoshop, Digital Fusion, Premiere, Unix, Linux, HTML.